/*
 *  GWBitReduxEffect.h
 *  GWGlitch
 *
 *  Created by Michael Forrest on 01/03/2008.
 *  Copyright 2008 Grimaceworks. All rights reserved.
 *
 */
#import "GWEffectBase.h"
class GWBitReduxEffect : public GWEffectBase {
	public:
		GWBitReduxEffect(AUKernelBase * inKernel) : GWEffectBase(inKernel){}
		virtual void 		Process(const Float32		*inSourceP,
								Float32		*inDestP,  
								UInt32 		inFramesToProcess,  
								UInt32		inNumChannels,  
								bool		&ioSilence);
};
